Exploring how the mind learns, we find that game design and game-based learning align perfectly with storytelling's power to foster…
How do games make learning more enjoyable? They use the principles of psychology to provide a captivating experience that involves…
According to UNESCO, India is home to 8 million children with disabilities (which includes both physical and mental disabilities). UNESCO…
Generation Z is the first authentically digital-native generation. Defined as the generation born between 1997 and 2012, most learners from…
COVID-19’s interruption of the face-to-face classroom experience has resulted in students finishing the school year several months behind in reading…