As Gianni Versace put it, “It’s nice to have valid competition; it pushes you to do better”. The competitive spirit is arguably the most powerful
Forbes found that an employee’s average tenure in an organization is only a year and a half. In addition, SHRM found that nearly one-third of
By and large, the answer is no! Not all interactive content is necessarily engaging, and not all engaging content needs to be interactive. Interacting with
Augmented reality (AR) overlays a digital layer over the real world, to provide additional information. This can be valuable in industries like mechanical engineering, with
While instructional design (ID) is of course most important when creating and launching an e-learning course, it is important to understand that ID is not
Losing doesn’t mean Game Over: How to move past losses and take advantage of failures in game-based learning
When you play a game, whether it’s competitive or collaborative, alone or with an opponent, a near-universal truth is that you play the game to
When compared to offline games, online versions offer many opportunities for increased user engagement. We were proud to partner with a leader in the field
Game-based learning and gamification are two buzzwords of the e-learning industry that seem to be only gaining in popularity! While they are undoubtedly effective online
How do adults learn? While younger learners are still used to the classroom environment, where they imbibe knowledge in large blocks over periods of hours,
Have you thought of employing Augmented Reality at your Accounting Firm? Here are 3 ways it could give you an edge
Augmented reality (AR) solutions are well-suited to the needs of accounting firms, though applying the technology in this sector is still not a common practice.