3 GREAT EXAMPLES OF GAME-BASED LEARNING
By now, If you’ve been following this blog, You’re aware that Game-Based Learning is a great way to improve engagement in E-Learning. But...
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Create content that elevates your e-learning to offer immersive, engaging experiences that make learning interesting and fun.
SERVICES
With expertise from education, advertising, gaming, entertainment & technology
We develop out-of-the-box concepts and expertly produced content to solve problems around learner engagement, knowledge retention and attrition.
At Hornbill, we have extensive experience and expertise in specific verticals. Game-based learning, AR/VR, or engaging storytelling - No one size that fits all.
We create bespoke e-learning for:
EducationK12 to college-level learning to teacher training - we help with diverse training needs, whether it’s vocational or academic learning content.
HealthcareWith completed projects across specialities in healthcare services and medical training, we offer solutions for the entire spectrum of health care services.
EngineeringOur expert capability in 3D modelling and animation has helped us create learning solutions for a range of industries, and showcase complex products to learners across various functions.
SoftwareWe develop effective software training through simulations and interactivity, creating greater engagement and enabling technical expertise.
Talk is cheap - here are some of the projects we’re proud to have delivered to our happy customers.
Converting classroom training in Financial Markets and Trading into scalable and repeatable e-learning modules for college students and aspiring investment advisors.
Case StudySelf paced software training designed to increase adoption, educate users and help them transition to a new system.
Case StudyGreen Screen and VFX, used to visualize complex medical concepts and procedures for patient education and awareness
Watch VideoTranslating complex concepts like Robotics, Electronics, Coding and Mechanics into fun content for children aged 7 and above!
Case StudyFun, interactive games to teach curriculum related concepts in Math, Science and English, to children in grades ranging from Kindergarten to Grade 3.
Case StudyConcept, art, and development for social emotional learning games where kids work through dilemmas that challenge their growing minds.
Case StudyHornbill FX was born from a passion to change the status quo in e-learning.
Want to see your e-learning content realize its full potential? Talk to us today
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