3 great examples of game-based learning

By now, if you’ve been following this blog, you’re aware that game-based learning is a great way to improve engagement in e-learning. But in practice, how is it implemented effectively?

Here are a few examples of learning games designed by Hornbill FX with different objectives and gameplay.

1. Soft Skills

The Fairside Project is a game with relatable characters and interesting situations to help users learn how to act and behave. The Fairside Project is based in Fairside, a fantastical nation that’s a lot like our real world, but with a few twists. The characters are genuine, recognizable and real. Players learn real life lessons that they can implement.

The Fairside Project is a dynamic library of games, each of which puts the users and their favorite characters in unique situations and makes them face new challenges. The vision of The Fairside Project is to help inculcate positive traits in users, and that’s the top priority of every game in the library.

See more here.

2. Mathematics

Teaching math is tough, and learning it is tougher! This interactive mathematics game developed by Hornbill FX uses creative aesthetics and design to enhance the experience. It allows students to drag and drop elements to calculate simple sums and learn the math principles behind the puzzles.

With a multi-level structure, the game lets users tackle easier problems before moving on to the next stage. This ensures that the user is ready for the difficulty level they face, every step of the way.

See more here.

3. Financial Education

Many novice investors simply do not understand how to invest in the financial markets until they get started, which can result in major problems for them in their early transactions – either through an excess of caution or over-confidence. Hornbill FX developed this game to help give novices an insight into the market without risking real money!

The game allows users to put in notional money into a simulated market that moves up and down just like the real thing, in response to external and internal forces. It’s a fun way to teach a serious subject, help train users on how to make financial decisions, react to events and navigate real-time market scenarios. 

See more here.

When handled right, game-based learning can elevate the e-learning experience like no other instructional design plan. However, when handled wrong, the fun element of the game, character and gameplay design can clash with the serious nature of the content and cause tonal dissonance. Do consult an experienced partner when getting started on gameplay design.